local Luadashengshenwei = fk.CreateSkill({
  name = "Luadashengshenwei",
  tags = {Skill.Compulsory}
})

Fk:loadTranslationTable{
  ["Luadashengshenwei"] = "大圣神威",
  [":Luadashengshenwei"] = "锁定技，若目标体力值＞10，杀造成伤害+999。",
}

Luadashengshenwei:addEffect(fk.DamageCaused, {
  can_trigger = function(self, event, target, player, data)
    if target == player and player:hasSkill(Luadashengshenwei.name) and data.card then 
     return data.to.hp > 10
    end
  end,
  on_use = function(self, event, target, player, data)
    local room = player.room
    
    data.damage = data.damage + 999
  end,
})

return Luadashengshenwei 